(Bethesda doesn’t otherwise let modders sell their creations, but there are ways around that for modders, like using Patreon or tip jars.) This is different from Skyrim’s Creation Club program, where previous paid mods were housed, as those modders were hired and paid by Bethesda as contractors. Modders must apply to join the program, and if they’re approved, they’ll be able to get royalties from the sale of their mods - the only way to “officially” make money from mods. Players are able to upload free mods to Creations, but there’s also a new program called the Bethesda Game Studios Verified Creator Program. It also eliminated the previous Creation Club section for Special Edition and The Elder Scrolls 5: Skyrim Anniversary Edition players. On Tuesday, Bethesda published a surprise patch for The Elder Scrolls 5: Skyrim Special Edition that combined free mods and paid mods under a single Creations banner.